About Me
I'm a 24-year-old game developer with a passion for gameplay design and programming, and a bachelor´s degree in Game Development from Howest University DAE.
I pride myself on writing efficient and readable code, being able to design iteratively and flexibly, writing thorough technical documentation, as well being a fast learner and a reliable teammate.
I'm currently working as an Engineer Grade 1 for Playground Games, as part of the Gameplay Programming team.
Before taking on my current role, I've worked for half a year as a full-time Associate Gameplay Programmer for Villainous Games, while part-time freelancing as a Game Designer / Programmer for Spiral Circus. Prior to that, I've also worked half a year as an Audio Programming Intern for Rev Rooms.
Throughout this past year, I've contributed towards the production of a few unreleased projects, including the upcoming roguelike horror game Harvest Hunt.
In my free time, I enjoy developing small game demos, making music and bouldering.