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Procedural Weapon Generator
During the Spring of 2022, I created a Houdini tool to quickly and easily generate a vast range of melee weapons, from daggers to spears, swords, hammers, axes, etc. My goal was to make the UI as simple as possible, without becoming limiting, so that users of any 3D skill-level could use this tool. The weapons it generates are low-poly pieces designed with poly-count optimization in mind, and can range from partially realistic to heavily stylized.









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